| Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla allows players to take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction. You decide who, when, where and how to battle. Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF’s grip on Mars. Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls. Carve your path through an ever changing landscape as you improvise your combat tactics -- mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF. Explore the huge, unforgiving Martian landscape, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos; then tear through the fully destructible open-world environments swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire. There is no place to hide when you put your guerrilla warfare skills to the test in a variety of highly destructive multiplayer combat modes. |
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Join the Revolution
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| Review Date: September 21, 2009 |
| Reviewer: Timothy Medora, Phoenix, AZ |
It's not perfect, but this is the best game I've played in a long time. I'm sorry for the people who have had trouble with the stability of the software, because they are missing out.
The synopsis: Mars, in the future (less lame than it sounds). Your one-time liberators are now the oppressors, and a group of freedom fighters must once again rise up and take a stand.
I'll get my few complaints out of the way first. The story is a little corny, and some of the missions are repetitive. And like many games (especially those with console siblings), there's no quicksave. You're also forced to use Windows Live.
But the good...
- You can really, truly destroy almost anything of importance and it looks and feels real. By the time you are halfway through, you realize how natural it is and how much it could improve other games. I hope to see more use of the technology. Destruction is woven nicely into the storyline.
- It's long and you don't have to play it all in order. This isn't a game you finish in an evening or even in a day (unless I really missed something). Most missions are optional; you can swap between the main "quest" line and alternate missions.
- Strikes a great balance between a FPS (though it's actually 3rd person) and a mild role playing game like Fallout and a driving game like GTA. You can customize your weapons a bit, but it's never tedious. You can do missions to increase your wealth and buy more weapons. You can steal or borrow any car you want.
- Vehicles, especially the ones you can use in combat (which is most of them). Tanks, robots, garbage trucks, you name it.
- Backpacks! The single player only allows one backpack (the jetpack), but multiplayer has a couple more to choose from. The jetpack itself is just fun and allows missions to be played creatively.
- Voice acting and cinematics are high quality. I didn't care for some of the accents (they sounded cliched), but there is a ton of voiceover and dialog.
- AI was solid, though you are pretty much killing the same couple of enemies over and over. Some of the missions are challenging enough you won't care; these enemies know how to fight. They'll hide, sneak up on you, use mounted weapons, chase you, etc.
- The ultracool Nano rifle. Easily my favorite weapon.
- Loads of statistics to geek out on, like total damage, kills, deaths, favorite weapon, etc.
- Without a quicksave, you really have to focus and look for little tricks, shortcuts, and logic puzzles. This makes it 1) rewarding at times and 2) pulse-pounding, because one death can set you back 10 or 15 minutes of grueling play and moving almost non-stop is often key.
- This is a chapter in a story, and while it stands nicely on its own, it has strong and cohesive ties to the original story (Red Faction, released around 2000/2001).
In summary, a thoroughly enjoyable way to kill time.
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RF:G Best on PC... OF COURSE!
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| Review Date: October 14, 2009 |
| Reviewer: P. Ciola, |
If you have a half way decent system (dual core or better) and at least a Geforce 8800GT video card (priced less than $100.00 these days) you should be able to run this game with no problems. You may get a little slowdown when there is A LOT of destruction going on the screen at once but that's about it. I bought 2 copies of this baby (one for me and one for my son) and I played it from beginning to end and enjoyed every minute of it. If you have worries about GFWL then don't, it has been revised throughout the years and it now works flawlessly. I actually LIKE it when a game uses it, hopefully it will catch on with more titles eventually.
RF:G has one thing no other game has ever accomplised... TOTAL DESTRUCTION of buildings & vehicles in a very believable manner. I was amazed on how well the developers pulled it off!
I'm really hoping this game sells well on PC so we can get the next title when it is inevitably released.
If you like shooters then get it, you will love it!!! |
Total Recall + Grand Theft Auto = Awesome Fun for under $20 bucks!
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| Review Date: April 25, 2010 |
| Reviewer: Ken, Houston, TX |
I've had Red Faction: Guerrilla (RFG) on my wish list for several months now. It looked different than most games I play, so I decided to experiment and give it a try. Before buying, there was the pesky matter of deciding whether to get the XBOX 360 or Windows version. I have a fairly high end pc (Win7 64bit, i7 920@ 3.5Ghz, GTX 295 video card), so I decided to enjoy all the eye candy I could with the game. The reviews are less than stellar for the Windows version (some mention failures to run on Win7), but I'm not scared by such talk. I was talked into the XBOX version of GTAIV and regretted it after seeing it on Windows.
Installation was pretty straight forward and took 10 or so minutes to finish. Upon completion of the main installation, it wanted me to install a chat client for gaming. I went ahead and installed it since I planned to try out the multi-player features of RFG. I haven't tried the multi-player portion yet, so I'm not sure if it is needed or not. This was followed up my the game asking me to enter the serial number for activation (yeah, DRM stuff, but I don't care). I entered the serial and fired up the game. RFG uses Games for Windows Live, which is fine by me since I like trying to get the max amount of achievements I can. I also don't mind being connected to the internet all the time because I'm not some crazy conspiracy theorist that is so paranoid of the internet that I physically unplug my cable modem when I'm not using it. I already have GFWL installed, so I was all set there. I fired up the game and GFWL also asked me to enter the serial number. GFWL found the latest update (from early April) and asked if I wanted to download and install it. I accepted and closed RFG while it was downloading and installing the update. Upon restarting of the game, I was able to start a new career and get going right away. What ever problems they had before this patch in regards to Windows 7 64bit have been fixed. I haven't had a single crash after 26 hrs of game play.
Gameplay is pretty straight forward and if you've played any GTA titles you will feel right at home. Basically, you're job is to avenge your brother's death by killing all the EDF you can to liberate Mars. This involves blowing things up, which is cool. The perspective is in the 3rd person, which some folks don't like very much. Control can be a little annoying when using a keyboard and mouse, so I just use my Xbox controller with this game. So much like GTA, you have a few different styles of missions to complete. You have primary missions, guerrilla actions (free hostages, defend site, attack site, carnage), transporter (steal vehicle and deliver to a safe house) challenges, and demolition master challenges to complete. This gives you a nice variety of stuff to do while trucking through the campaign. The one major complaint I have about the game is there should be more walkers lying around to hijack. They are a blast to use during assaults since you can flip cars like nothing and watch them start chain reaction explosions that send enemies and debris flying all over the place.
RFG uses the HAVOK physics engine and the GEOMOD 2 destructible environment graphics engine. This combination results in a pretty intense and surreal experience when blowing everything up that you can get a demolition charge on. The graphics are actually quite good...for it being on Mars. There aren't trees everywhere, so the main eye candy in the game are the vehicles and explosions. The vehicles are highly detailed and animated (especially the walkers). Driving physics is very complicated and often frustrating due to the fact you can't steer when you're front tires are off the ground (duh). Realism is where the Windows version shines. It's very clear when watching videos from the PS3 version that they had to dummy down the physics for those ports. The transporter help videos showed the vehicles not really bouncing around in response to the terrain. It was very difficult to beat the Pro times for the achievements on transporter and demolition master challenges. The downside to this technology is it clearly needs a near top of the line PC to run at near 60 frames per second. My PC was a perfect match for this game, providing consistent 55-60 fps throughout game play. One feature I thought was cheesy was the low quality cut screen and mission briefing videos. These looked like they came from a computer game from 1998.
Overall, I was very happy with RFG. It is probably one of the most addicting games I've every played. It can be very repetitive, but what game isn't? If you like blowing stuff up, then you won't be disappointed with Red Faction: Guerilla. |
great open 360 envirment
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| Review Date: February 6, 2010 |
| Reviewer: Cathy C. Cochran, north west usa |
| lots of missions, you get to pick the ones you want to do. a very good open enviverment |
Red Faction Review - Not Steam or GFWL! (Im not crazy about them either)
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| Review Date: July 7, 2010 |
| Reviewer: N. C. Hill, Springfield, MO |
Who knew mining on Mars could be this much fun. This game rocks my scrap metal off! Some have complained this game is a bit repetative and i suppose i can agree on that, but i can't seem to get enough of it. Red Faction is all about blowing everything up and it does it in spades. Missions are the typical lot, blow that building up, ambush that convoy, steal that vehicle, intercept that traitor, but its fun gang. Part of the fun is finding out the most efficient and creative way to take a building down. The missions play out like little mini games, one that is particularly satisfying is the demolition trials. The object is to destroy a structure with specific equipment within the alotted time. I played one where the object was to attach sticky bombs onto explosive barrels and drop them down a drainage tube till they landed next to the target building and kaboom! I like these missions as they give me new tactics for taking out the enemy that i may not have even thought about on my own. There are wide variety of vehicles ranging from fast light armored cars to heavy tanks with some serious firepower. I love the robotic walkers you can pilot, they remind of the walker Ripley used in Alien.
The graphics are fantastic and the Martian landscape is truly a sight to behold, it has a very Total Recall feel to it. There is a lot of area to cover too. There are six zones if i remember correctly that you are trying to liberate from the oppressive forces of the EDF (Earth Defense Force). I like the addition of the scavengers that randomly appear here and there wielding their crude weapons, they have a Mad Max feel to them. There a wide variety of weapons at your disposal but you can only carry 4 at a time, one being your trusty hammer. I suppose it is a bit ridiculous that your hammer can bust through solid concrete walls in one hit, but i can overlook that, mainly because this a game and its just plain fun. As you finish missions in each zone, morale raises and more and more miners will pick up arms and join you in your battle which is very helpful because this game can get tough without the help. When they say Guerrilla, they weren't kidding, you really need to utilize hit and run tactics to be successful until you get better weapons and armor later in the game. Overall im very impressed with this title, its a solid game that you can keep coming back to when you feel the need to blow some $h@t up. |
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