Fallout 3 Game Add-On Pack: Operation Anchorage and The Pitt

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Fallout 3 Game Add-On Pack: Operation Anchorage and The Pitt
 
Manufacturer: Bethesda
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Product Description

Requires Fallout 3 to play. The Pitt Description: The Pitt allows you to travel to the post-apocalyptic remains of Pittsburgh, Pennsylvania and become embroiled in a conflict between slaves and their Raider masters. Explore a sprawling settlement ravaged by time, neglect, nuclear radiation, and moral degradation. The Pitt is filled with morally grey choices, shady NPCs, new enemies, new weapons, and much more. Story: The Pitt opens with a desperate radio message, and a meeting with its sender, an escaped slave named Wernher. Wernher claims that the leader of "The Pitt" has created a cure for mutations... and he needs you to go in and retrieve it. From there, the player can proceed in a number of ways, in true Fallout 3 style. Do you fight your way in, or disguise yourself as a slave? Ally with the slaves, or join their Raider overlords? The Pitt is very morally ambiguous - there's no real right or wrong, just choices to be made, sides to be chosen, and a mystery that could send shockwaves throughout the entire Wasteland. Operation Anchorage Description: Operation: Anchorage. Enter a military simulation and fight in one of the greatest battles of the Fallout universe - the liberation of Anchorage, Alaska from its Chinese Communist invaders. Gain access to unique armor, weapons, and exotic gadgets while you build and command interactive Strike Teams to win the battle and defeat the Chinese base. Story: The Brotherhood Outcasts are trying to acquire advanced military technology, and the only way to open the vault containing these relics is by completing a tactical simulation only you can enter. In Operation: Anchorage you will re-live the epic Battle of Anchorage from Fallout lore. Find your way into the simulation, stripped of resources, and survive within the rules set up by the simulation’s creators. The Chinese red army is everywhere, so secure the surrounding mountain side and fight your way into the Chinese base.

Product Details

  • REQUIRES FALLOUT 3
  • Adds hours of extended gameplay to explore the Alaskan tundra with a new or existing character
  • Discover new side quests and subtle plot elements and determine your path in this place where nothing is "right" or "wrong"
  • Gain access to new weapons, exotic armor, and items... like the AutoAxe and Chinese Stealth Suit
  • Exclusive new perks and achievementsExplore an entire new area - the post-apocalyptic ruins of Pittsburgh, Pennsylvania, known as The Pitt!

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Customer Reviews

Great addition to the game!
 
Review Date: May 31, 2009
Reviewer: Colin Landells,
I don't have xbox live myself, so the Game Add-On Pack is great (allowing me to get dlc that I'm not able to anyways). The Pitt and Operation: Anchorage are both great expansion packs (although they're fairly short). I really appreciate Bethesda putting this out there for those of us who can't get the dlc anyways. I'm really looking forward to August to get the Broken Steel and Point Lookout Add-On pack.
Really 2 seperate add ons for Fallout 3. OA is 3 stars, The Pitt is 4 1/2 stars
 
Review Date: July 18, 2009
Reviewer: D. Crain, NJ United States
There are really 2 different things here, and I'll try and deal with them separately. Also, to try and clear up confusion, there are several ways to get these add ons. You can get them from Games for Windows LIVE (GFWL)individually, or you can buy this add on disk with the BOTH of them on it. The software is the same. With GFWL you can, get each one by itself (and others as well). If you buy this disk, you get 2 at a time.

Operation Anchorage was the first Add on that was available for Fallout 3. Personally, I didn't care for it... It takes place in a "simulation", and outside the Fallout 3 storyline. There's some that takes place in the capital wasteland, but only about 10% of it. There are some new weapons (the Gauss rifle is pretty cool), but other than that, its pretty underwhelming. I found Anchorage pretty confusing, and it gave me a headache sometimes when I had to wander around lost in a maze of nondescript frozen paths. It is very very linear, as well as being pretty boring. I could have lived without it.

The Pitt on the other hand, I enjoyed quite a bit. The Pitt takes place in Pittsburgh (hence, the Pitt). It is another decimated city like Washington DC, where there are mutants, slaves, tyrants, mercenaries, etc. It does relate somewhat back to the main Fallout 3 storyline, and does make sense. The whole environment is pretty creepy, dark, and depressing. There are some good characters, as well as some interesting places to explore and some cool weapons, armor, and weird people you encounter. There's also another "moral dilemma" choice you need to make during the story. Overall, the Pitt was really a decent add on to the main Fallout 3 storyline.

I've also played through Broken Steel and Point Lookout, both which were quite good (especially Point Lookout). I will post a review for those when they become available here on Amazon

Worthy addition to already great game even if a little short.
 
Review Date: May 30, 2009
Reviewer: Eric D Rush, Omaha, Nebraska United States
YOU MUST OWN A COPY OF FALLOUT 3 TO PLAY THIS EXPANSION. This disc contains Operation Anchorage and The Pitt two expansion's previously available from X-box Live through a download. Operation Anchorage puts the player in a simulator to experience the Chinese Red Army siege of Alaska (which Fallout 3 fans should already know about through the game anyway). It introduces new weapon's and armor that your character can use if they win the simulation which you can then use in the "real world". The Pitt takes you to Post Apocalyptic Pittsburgh to save a town over run by Raider's(again Fallout 3 fans should already know what a raider is). You get new weapon's here as well. The expansion is a little on the short side but it is still really fun. If you are a Fallout 3 fan this is a must own if you haven't already got it from Live. Oh and when you put in the disc it will automatically give you the new X-box experience which is pretty much a new dashboard and you make an avatar for when and if you go online. Hope this has helped.
Great addition to the best game of 08
 
Review Date: May 29, 2009
Reviewer: B. Adams,
Great add-ons, a little on the short side but they are def. worth it, more weapons, people to fight, land to explore, and its just great. a must have if you don't have it, and more useful to those taht can't download them from xbox live marketplace.
Different and Dirty
 
Review Date: November 24, 2009
Reviewer: Michael J. Tresca, Fairfield, CT USA
Operation: Anchorage was the first downloadable content available for Fallout 3. Fallout is far too complex a game to explain here; suffice it to say that the paranoia and jingoistic patriotism of the 1950s became a permanent way of life due to the escalation of nuclear war between communist forces and America. Operation: Anchorage fills in the back story of the game by thrusting the player into a pivotal moment in Fallout's history: the liberation of Alaska from communist China.

This isn't really an addition to Fallout so much as it's a complete mini-game more in the vein of the Tom Clancy sneak-and-shoot games. The mission involves a series of escalated attacks against Chinese forces in a windswept arctic climate. There are soldiers that can be commanded to fight on your behalf, enabling some rudimentary squad tactics. There are no mutations and therefore no mutants, no irradiated wasteland and thus no radiation concerns, and only the equipment Anchorage supplies you. It's a completely different game with a similar interface.

And sneaking is critical here. It was a shock for my 20th-level Fallout character, stripped of his huge arsenal of drugs and equipment, to be regularly outmatched by sharpshooters who often had a tactical advantage. In fact, all of the opponents are considerably more difficult, including the invisible Crimson Dragoons. I faced down several threats by staying near a health dispenser and clicking it every few rounds as I was pounded by Dragoon fire. There were several points in the game where I died multiple times using the brute force approach, eventually forced to sneak my way through much of the content. In short, Operation: Anchorage gave me a good dose of humility.

Anchorage provides two items that will change your Fallout 3 experience. The first is the Winterized T-51b Power Armor. One of the most powerful armors in the game (DR 45), it never gets damaged. The other standout item is the Gauss Rifle, which has a scope, uses microfusion cells, and causes creatures to be knocked down for four seconds on a critical hit.

Words can't properly express how satisfying it is to hit a Deathclaw full in the face and watch it go flying off a cliff. Those four seconds can be a lifetime on a battlefield, bestowing a critical combat advantage to the player's companions who continue to pound away at the prone target; players using VATS and the right perks can knock an opponent around like a hockey puck.

Operation Anchorage isn't like the rest of Fallout 3 and that might be a turn off for some. But the Gauss Rifle and Power Armor make it all worth it.

Part of the genius of Fallout 3 is that it mixes 1950s sensibilities with post-apocalyptic atrocities, striking the perfect balance between humor and horror. With the Pitt, the balance definitely shifts towards the nihilistic, more The Road and Swan Song and less Beyond Thunderdome.

Like Operation: Anchorage, the player enters former Pittsburgh stripped bare of weapons and armor. He is pretending to be a slave. Mingling among the slaves, the player must fight his way through The Hole, a series of arena battles against increasingly difficult foes. My high-level character tore right through them in record time.

Surviving multiple rounds in The Hole grants an audience with Ashur, the head slaver and a former Brother of Steel. Indeed, this title may be more apt, because Ashur has created a bustling economy using Pittsburgh's steel mill to churn out weapons and armor.

It soon becomes clear that things are a little less black-and-white than in the rest of the Fallout wasteland. With the population largely sterile due to the Troglodyte Degeneration Contagion, Ashur settled on slave labor as a short-term solution to his manpower difficulties. Those who are tough enough ascend to join the slavers in bullying slaves and raiding other communities. The twist-ending requires a sadistic choice with no real winners or losers. It's as grim as it sounds.

Also like Operation: Anchorage, The Pitt provides one of the best melee weapons: The Mauler. An auto-blocking, persistent damage-inflicting beast of a weapon, The Mauler gets blood and guts everywhere, but then, killin's messy work.

That pretty much sums up The Pitt too. I felt a little dirty after playing it.

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