Age of Conan: Hyborian Adventures

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Age of Conan: Hyborian Adventures
 
Manufacturer: Eidos Interactive
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Product Description

Based on the events and characters of Robert E. Howard's Conan the Cimmerian stories, Age of Conan: Hyborian Adventures is a fantasy themed massively-multiplayer online role-playing game (MMORPG) that immerses players in a dark, expansive universe filled with ground-breaking brutal combat, dangerously intoxicating magical abilities, and the social and cooperative game features that MMORPG players crave.

'Age of Conan: Hyborian Adventures' game logo

The MMORPG finally matures
A troubled King Conan on his throne
A troubled King Conan on his throne.
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Test your metal in close combat
Test your metal in close combat.
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The War Mammoth & Killer Rhino
Straddle War Mammoths & Killer Rhinos.
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Lead your guild in massive player vs. player battles
Lead your guild in player vs. player battles.
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Explore the pleasures & pitfalls of the Hyborian Age
Explore the pleasures & pitfalls of the Hyborian Age.
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Set in the later years of Conan’s life, after he has famously become king by his own hand, the game centers around the fragile state of Conan’s rule in Aquilonia. Surrounded by enemies and hostile nations, Conan’s rule hangs by a thread and in the end, it’s up to players, either singly or backed by their guilds to turn the tide for or against the embattled king.

Massively Multiplayer Gaming for the Adult Player
One of the most highly anticipated MMORPGs in recent years due to the strength and familiarity of the Conan franchise across a variety of major media, Age of Conan: Hyborian Adventures is the first of several releases planned for the franchise, all of which are aimed at an adult audience. Firmly rooted in the savage, bloody, violent and sexy Hyborian universe, players can expect a graphically beautiful game blended with gritty gameplay that is true to both the barbarian hero from Howard’s writings and the Schwarzenegger influenced version from books, movies and comics.

Available Cultures and Classes
Although Age of Conan contains a wide range of peoples, its playable cultures are currently limited to Aquilonians, Cimmerians, and Stygians. Within each of these players can choose from a selection of archetypal character classes, although available classes and subsequent subclasses are not necessarily the same within each culture. For example, archetypal classes for Aquilonians and Cimmerians are Rogue, Priest and Soldier, while Stygians are represented by Rogue, Priest and Mage. Further differences exist within subclasses for each. See the basic breakdown of all three cultures below:

Aquilonians: Internally divided, but united against their barbarian neighbors, the Aquilonians live lives on the edge. Their kingdom, with its prosperous cities, enlightened culture and religious freedom, is known as the "Flower of the West." Yet for all this and despite the power of King, Conan I, it is a land where culture clashes and unrest are always a threat.

Cimmerians: As the Hyborian Age comes to an end the northern barbarian clans of the Cimmerians know that the end of their time is drawing near too. King Conan I of Aquilonia is himself a Cimmerian, though not typical of his people. Although his life has been filled with wanderlust, his Kin care nothing for what occurs outside their clan territories.

Stygians: Masters of the magical arts and ruled by their consuming worship of the serpent-god Set, the Stygians excel at occult and diabolic lore. They learned long ago that true power lies in knowledge and in pacts with dark powers. This single-mindedness has allowed them become the only culture to harness the secrets of the Mage class and power that comes with it.

Modes Singleplayer as well as Multiplayer
Unlike most MMORPGs, Age of Conan: Hyborian Adventures includes a significant singleplayer experience as well as deep overarching multiplayer gameplay. This is an atypical MMORPG feature, but one that has a purpose. Players enter the game as a lowly galley slave with no memory of his/her past, and over the first five to 20 levels of singleplayer action build the skills necessary to survive in the game's multiplayer levels. During this time you will traverse a variety of rich environments including jungles, deserts, mountains, valleys, dungeons and cities packed with NPCs, beasts and monsters, before eventually leveling up and moving back to your chosen culture’s homeland. Because the only character-related choices that players have to make at the game’s opening are their looks, clothing and culture, this singleplayer mode is important in deciding what class and subclass to pursue and thus the level of impact your character will have in greater multiplayer portions of the game.

In-game levels 20 and above are strictly multiplayer. 20-40 introduce players to guilds. 40-60 deal with large scale combat. 60-80 have the player interacting with King Conan and levels 80 and up represent end-game play. Here gameplay changes as social aspects of MMORPG gameplay take over on a large scale.

Real-time Combat That Takes Queues from the FPS
Traditionally MMORPGs have utilized a mix of auto and turn-based functionality in their combat systems, but Age of Conan dispenses with that, instead drawing inspiration from FPS/action games. Firmly rooted in the brutality of the Hyborian universe, game developer Funcom has devised an action-based system that not only provides the sense of actually being in the fight, but also requires the player to participate in it. That means no simple targeted attacks. Players can attack and defend from nearly any position in real-time, whether on the ground or atop a mount, while standing still or on the move. It’s a recipe for carnage and one that fits right into the world of Conan.

The combat system in Age of Conan comes in three forms: drunken brawling, mini games like CTF and massive Player vs. Player battles, which lets you engage in siege combat to defend or attack a city. All are easy to learn, but difficult to master, providing hours worth of play and replay value and are the core of this new cutting edge MMORPG.

System Requirements:

Minimum Specifications:Recommended Specifications:
OS:Windows XP Service Pack 2 or Windows Vista
Processor:Intel Pentium 4 3Ghz or equivalentIntel Core 2 Duo 2.4GHz or equivalent
RAM:1GB2048MB Dual Channel DDR2
Video Card:NVIDIA GeForce 6600 or betterNVIDIA GeForce 7900 GTX or equivalent
Video Memory:128MB512MB
DVD-ROM:Quad-speed (4x) DVD-ROM drive
Hard Drive Space:30GB of Free Space
Other:Broadband connection required for online gameplay
 

Product Details

  • First Mature Rated MMORPG - Savage, bloody, violent and sexy; delivering the true essence of Robert E. Howard's original vision. Team up in battle formations and command others in epic multiplayer battles and massive sieges in real time.
  • Player vs. Player and Player vs. Environment - Crush the skulls of other players in arena fights, drunken brawls and sieges. Build cities, craft unique artifacts, explore a fantastic world, befriend others and master the use of magic, steel or bows.
  • True Conan Experience - Explore King Conan's amazing universe and roam in the brutal footsteps of the world's greatest fantasy hero. Battle terrifying demons and defeat devastating monsters known from 70 years of Conan lore.
  • Conan's World - Enter a gigantic and savage world spread across the three nations of Aquilonia, Cimmeria and Stygia. Explore jungles, deserts, mountains, valleys, dungeons and cities.
  • Advanced Technologies - Optimized for DirectX 10, Multi-core CPU and featuring Advanced Artificial Intelligence; AoC takes advantage of the Dream World, MMO Technology, delivering extremely detailed environments and real life physics. Works with DirectX 9.

Video Reviews

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Customer Reviews

Finally an MMORPG not aimed at the teen/tween market
 
Review Date: May 20, 2008
Reviewer: Lunacat141, Travelers Rest, SC USA
I'm glad that a corporation is finially taking note that people over 18 enjoy MMORPG's too. from my experience, most MMORPG's are dumbed down, or are cutesy, like the cartoon feel of WoW or the over simplified Guild Wars. Conan is a bit more complicated. The combat systems feels like an RPG, meaning it makes players pay attention to which physical attacks they use-- unlike the typical auto attack you can get by with in many situations in other MMORPGS.

Thus far, i haven't been to impressed story wise due to Age of Conan using a rather trite plot device to begin the game: warrior with lost memory slowly regains skills. But, then again, most MMORPGS have odd convoluted plot, if they didnt the game wouldn't strech for 80 levels.
The Conan world is vast, and it has been worked on by many authors: [...]

I am looking foward to playing more of this game for the following reasons: it seems to be inovative, compaired to most MMORPGS; it is designed for adults; it is designed to give players more single player options; and finially, who wouldnt want to ride a mammoth that can knock your enemies away with it tusks.

As a side note for those who own/buy this game, the JuLY issue of PC Gamer Magazine has a code in it for a free Age of Conan item.
Bloody Amazing
 
Review Date: May 20, 2008
Reviewer: Lok'Var, USA
Pros:
-Beautiful Graphics
-Fun Combat System
-Huge World with memorable Quests
-Mounted Combat
-Guild Cities/Castles with Sieges

Cons:
-Interface needs serious work
-Requires a fairly decent machine
-25GB (and growing)
-Group combat is very fast paced and often descends into chaos

Overall the game is insanely fun to play. The combat is spectacular and eliminates the constant 2-2-2-2-2-3 that other MMOs are stuck with. The quests are engaging, though some people might not like having to read so much and make choices. PvP seems fairly balanced so far (level 26) though one or two classes need some tweaking. The interface is absolutely horrible at times, but this is something that can be fixed. Bottom line is that while there are definately some issues with the game, they are not serious ones. The core gameplay is fun, entertaining, and in my opinion far better then anything you will find in WoW, LOTRO, Everquest, or any other fantasy MMO out there. If you have a machine that can handle the game you should go pick this one up as soon as you can.
Definately Worth It
 
Review Date: June 6, 2009
Reviewer: Nathan, United States
Despite what some people seem to think, AoC or Age of Conan is a well put together, enriched, fun, and diverse game. The great graphics, combat style, character customization, enviroment design, realism are what make this game. The world in AoC is rich and colorful and it looks like a movie almost which is more than I can say about WoW. You can customize your character in many different ways, adding up to literally thousands of possibilites. Everyone can have different combat styles, and combat skills. Now styles are how you fight where as skills are (climbing, hiding, etc) things you invest points into to assist you in combat. For example if someone is chasing you, you can climb up a tree to a cliff and get away from them (provided they can not climb at an equal or higher skill). Your style of combat is also indictive of how you play. Unlike other games (WoW), which is just button mashing and gear. In AoC you can actually use SKILL, and every once in a while you get an automatic or "fatality" kill which temporarily boosts your characters health and stamina. The game is very real, unlike in some games you cannot run through characters, in AoC they can block your path (which is used in some quests) and force you to fight (this is only outside of a city). The world is lush and wonderful, rivers flow and sparkle, winds rip and roar, and snow cools and refreshes (provided your not in a blizzard).

Overall AoC is a great game, however due to its mature content it is not for everyone especially children under the age of 16. It contains what most games dare not to do which is require skill, actual strategy, and be at least somewhat real.
My new vacation home
 
Review Date: May 21, 2008
Reviewer: Cele Brin, VA,USA
Having played Funcom's first MMO title, Anarchy Online (and having been through the most horrible launch period of all times) I have to congratulate Funcom with a job well done.

First impressions:

The class system seems to be ever developing and interesting - and avoiding focus on the classic stereotypes of MMOs (as getting stuck with a healing priest - which makes it virtually impossible to solo effeciently..coughwowcough)

Having played for a few days, the main things appriciate so far is:

*Kids free zone (at least seemingly so)
*Great character creation (the male avatars are actually good looking)
*Solo-storyline as well as team based play, creating content which is both challenging and interesting for the casual, solo based player.
*Great potential for different builds of a character, more based on preference than "must-haves" making it virtually impossible to make an individual choice of feats(for you wow'ers -read talents)
*Active combat system involving the player more than the passive button mashing style. You actually have to strategize your combos and normal hits depending on the area your enemy is focusing his/hers defense.
*Great graphics - comparing this game to a single player mode game is retarded. For a MMORPG this is beyond anything else you have seen.

The creators and marketing of the game are quite honest of the fact that this game is not for gentle souls. Blood, gore and skimpy outfits (if wearing an outfit) are part of the universe in the first place, and thankfully Funcom had no desire to change it. Hopefully they have means to deal with gold sellers and other exploiters when they turn up.

As for the later stages and of combat and levels, well I havent seen it past newbie island - but I am definately looking forward to it!!
Coming back to ACO
 
Review Date: March 31, 2009
Reviewer: Nightspur, AZ
was going to write a long review but instead im going to put it in simple terms.
1. The game rocks (Great PVE and PVP content, beautiful graphic's, awesome lore.)
2. Runs solid (haven't found any bugs)
3. The Population and the community are strong and helpful
5. I'm just having allot of fun grouping for PVE and PVP.
came back to the game after reading the current re-reviews for AOC and decided to give it a try again, and I have to say I'm happy that I did.

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